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AI Insights · Timothy · October 2022

Top 5 io Games on Android in Spain, Q3 2022

In Q3 2022, the top 5 io games on Android in Spain showed diverse trends in downloads, revenue, and active users. Data insights from Sensor Tower reveal the performance metrics for Snake.io, Hole.io, Fall.io, State.io, and slither.io.

Top 5 io Games on Android in Spain, Q3 2022

In Q3 2022, the top 5 io games on the Android platform in Spain exhibited varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed breakdown of the key metrics for each game.

Snake.io - Fun Snake .io Games saw a positive trend in weekly downloads, starting from approximately 10.9K at the end of June and peaking at around 21.9K in late August. Weekly active users followed a similar upward trajectory, reaching about 149K in late August before slightly declining to around 125K by the end of September. Revenue peaked at roughly $29 in mid-September.

Hole.io experienced fluctuations in weekly downloads, starting at approximately 12.9K in late June and dropping to around 4.6K by late August, before stabilizing around 5.5K by the end of the quarter. Active users decreased from about 62K in late June to approximately 47K by the end of September. Weekly revenue remained relatively steady, fluctuating between $11 and $23 throughout the quarter.

Fall.io - Race of Dino showed a notable increase in weekly active users, peaking at around 24.8K in early August. Downloads followed a similar pattern, with numbers rising from about 6.3K in late June to a peak of around 10.8K in early August, before declining to approximately 3.4K by the end of September. The game's revenue saw a gradual increase, reaching around $40 in mid-August and ending the quarter with roughly $30.

State.io — Conquer the World maintained a consistent number of weekly active users, with figures ranging from 24.3K in late June to around 22K by the end of September. Weekly downloads were relatively stable, fluctuating between 3.6K and 5.9K. Revenue peaked at approximately $29 in early August and gradually declined to about $9 by the end of the quarter.

slither.io faced a decline in both downloads and active users over the quarter. Weekly downloads dropped from around 6.6K in late June to approximately 3K by the end of September. Active users saw a decrease from about 80.8K in late June to roughly 64.2K by the end of the quarter. Revenue remained minimal, peaking at around $9 in early July.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022